Google Stadia Price per Month Subscription in USA, UK, Canada and India
Google Stadia Price per Month Subscription: Google Stadia Price has not yet announced the price of its platform, which will be launched in 2019, a fee schedule has already been stopped. The price would be around $ 15 a month, according to an analyst at IDC. If Google did indeed have a price list in mind for its cloud gaming platform Stadia, the giant of the Internet did not bother to communicate it during the keynote. For good reason, he would not be ready to do it according to his VP in charge of video games Phil Harrison. Analyst Lewis Ward, who specializes in video games, expects an offer that is around $ 15 a month to access a catalog of 500 titles at launch, with the regular addition of new games (fifty a month). Google is not necessarily known for its positioning gaming, the company will have to be aggressively commercial, believes the one who confided to the site Gaming Bolt. Yves Guillemot, the CEO of Ubisoft, the one of Stadia’s main partners predicts that Google will offer different price ranges. “Either you pay a lot and you play, or you pay less and play only an hour or two a day, there will be plenty of possibilities,” he said.
Now official, Google’s newest cloud gaming platform is called Stadia. It already has two well-known fan games: Assassin’s Creed Odyssey and Doom Eternal. This launch is accompanied by a controller made in Google which is equipped with a Google Assistant button, to couple the home AI with the video game experience. “We want to allow days to enjoy Stadia on every screen at all times,” says Google. However, we will have to wait before we can take advantage of this platform that will be launched in 2019 in the United States, Canada, United Kingdom and some European countries. Google, which has not communicated the price, asked users to wait until this summer. With Stadia, Google outlines the basics of a cloud gaming platform that can be accessed for a monthly subscription. The group wants to apply to video games the subscription model popularized by Netflix. From console manufacturers to download platforms, an entire industry is concerned.
How to play Google Stadia
Interested users should have a good internet connection and an updated version of Chrome to take advantage of the Google stadia platform. The latter requires streaming capability of the order of 15 Mb / s and a latency of less than 40 ms. Google promises you, “you can play from any screen at any time.” The use of Chrome cast will allow the user to play on his TV screen. The release of Stadia is accompanied by the launch of a new feature called “State Share” that will allow a player to propose to those who follow him live replicate the experience he is living by sharing them with identifiers that will allow them to make the same journey as him. A way for example to challenge them to beat his record.
Google Stadia Release date
Stadia will be launched in 2019 in the United States, Canada, United Kingdom and some European countries, announced Google. But no launch date more precise for the moment from Google.
The following is a summary of the information:
- “Stadia” is not limited to a specific device. The hardware is only the display, and the data center is the platform it belongs to.
- “Stadia” does not support offline downloads and play because it is technically not feasible and also violates the vision of the Google team.
- The “Stadia” price model has been decided but not yet announced. According to Ubisoft CEO Yves Guillemot, “Stadia” has a variety of charging methods; players can buy at full price, or buy hours of game time.
- Phil Harrison, vice president of Google, said that thanks to Google’s investment and innovation in hardware and data transmission, whether it is at the beginning or later of the service, the delay is “absolutely” not a problem, and the transmission speed of “Stadia” has exceeded The speed of human response.
- “Stadia” will provide players with bandwidth testing services and will help players optimize the quality of their homes in a variety of ways.
- Harrison said they have realized the importance of creating their own games and experiences, which will be the strategic direction and foundation of Stadia.
- In Harrison’s concept, exclusive games are games created for a data center. If these games appear on other cloud platforms, there is no problem, because it shows that developers have improved from the 20th century game development concept to the 21st century. However, Harrison also confirmed that Google’s own games will only be available for “Stadia.”
- “Stadia” is expected to be launched in 2019 and will be the first to land in the United States, Canada, the United Kingdom and parts of Europe.
Google Stadia Award
Surprised, Google did not release any information about this and asked the audience to wait until this summer. It’s hard to imagine, however, that Google can charge more than a few dozen euros a month to access its cloud gaming platform. This would allow him to break the barrier to entry that is for a player, the purchase of a game console or a computer of several hundred euros. Phil Harrison, Google VP of Video Games, spoke about the awards in an interview with Gamespot. Google does have a fee schedule in mind, he said, but would not be ready to talk about it yet. In the end, there could be a multitude of packages to address all the needs of users. Analyst Lewis Ward, who specializes in video games, expects an offer that is around $ 15 a month to access a catalog of 500 titles at launch, with the regular addition of new games ( fifty a month). Google is not necessarily known for its positioning gaming, the company will have to be aggressively commercial, believes the one who confided to the site Gaming Bolt.
Google Stadia partner editors
Absolutely not a specialist in the production of video games, Google will have to convince big publishers to offer an attractive catalog. The beta version allowed to play a game: Assassin’s Creed Odyssey. The choice of Ubisoft as the first partner is therefore not trivial. This is the only major video game studio that has not signed any alliance with a console manufacturer. Discussions will be more difficult with other actors. Especially Epic Games, the origin of the global success Fortnite, which still refuses today that the Android version of its game is accessible from the Google Play Store. Or Electronic Arts, publishers of franchises like Battlefield or Fifa, which unveiled at the end of October its own cloud gaming platform, Atlas. Google, however, managed to seduce the editor of Doom Eternal which will also be available within Stadia. And since we are never better served than ourselves, the group has also announced the launch of “Stadia Games and Entertainment”, its first video game studio. The activity will be led by Jade Raymond, one of the stars of the sector, passed by Ubisoft and EA Sports.
Jade Raymond, on stage at the keynote, said his team will also work with developers around the world to bring innovative third-party games to the platform. Activity will be led by Jade Raymond, one of the stars of the sector, passed by Ubisoft and EA Sports. Jade Raymond, on stage at the keynote, said his team will also work with developers around the world to bring innovative third-party games to the platform. Activity will be led by Jade Raymond, one of the stars of the sector, passed by Ubisoft and EA Sports. Jade Raymond, on stage at the keynote, said his team will also work with developers around the world to bring innovative third-party games to the platform.
Google Stadia Controller
A patent filed by the firm of Mountain View discovered a controller that looked a bit like the PS4, which was noted the presence of a button dedicated to the voice assistant of Google. The trade press was right, Google has indeed revealed its first home controller. This Stadia controller has a share button and a special Google Assistant button. What allow the user to use the AI made in Google to enjoy features specific to video games. But Google has also announced that all controllers compatible with the standard USB HID would be supported by Stadia. This means that the Sony Dualshock 3 and 4 for the Playstation, the Xbox controllers and the switches of the Switch are compatible with the service. Note that to play with a Chromecast, Users must use the Stadia Controller. The latter integrates directly the necessary WiFi connection with the service to control the video game. Something that Chromecast does not allow.
Regarding the Google Stadia Price service, Ward refers to the current price of Sony’s cloud gaming service “PlayStation Now”. The current price of “PlayStation Now” is $20/month, but Sony has given a discounted price to reduce the service fee to $10/month. He said that when calculating the price of Google Stadia Price service, you must consider the customer’s affordability, the cost of building a network infrastructure, and the revenue that game developers expect.
After his comprehensive evaluation, Ward felt that if the Google Stadia service could have more than 500 decent games when starting, and keep at least 50 new games per month, then the price of $15/month would make people Accepted.
But Xiaobian I have some questions about this. Can Google’s Stadia service really get 500 games when it starts, and keep the growth rate of 50 new games every month? You know, game subscription services like Xbox Game Pass and PlayStation Now have failed to do this. But I believe that everything will be true, Google promises to launch the Stadia service in 2019, let us wait and see!
At the GDC conference this year, the Stadia service announced by Google caused a shock in the game industry. This is a streaming cloud game service that allows games to seamlessly switch between tablets, browsers, and TVs, allowing players to play their favorite games anytime, anywhere. However, it seems that Google has only painted a beautiful dream, but has not published too many details.